17 {GeometryComponent::Type::Curve, GeometryComponent::Type::GreasePencil});
27 selection_evaluator.
add(selection_field);
39 for (
const int layer_index : grease_pencil.layers().index_range()) {
40 Drawing *drawing = grease_pencil.get_eval_drawing(grease_pencil.layer(layer_index));
41 if (drawing ==
nullptr) {
70 params.set_output(
"Curve", std::move(geometry_set));
Low-level operations for curves.
Low-level operations for grease pencil.
#define GEO_NODE_REVERSE_CURVE
#define NODE_CLASS_GEOMETRY
#define NOD_REGISTER_NODE(REGISTER_FUNC)
void reverse_curves(const IndexMask &curves_to_reverse)
bke::CurvesGeometry & strokes_for_write()
void tag_topology_changed()
int add(GField field, GVArray *varray_ptr)
IndexMask get_evaluated_as_mask(int field_index)
static void remember_deformed_positions_if_necessary(GeometrySet &geometry)
local_group_size(16, 16) .push_constant(Type b
void node_register_type(bNodeType *ntype)
static void node_declare(NodeDeclarationBuilder &b)
static void node_register()
static void reverse_grease_pencil(GreasePencil &grease_pencil, const Field< bool > &selection_field)
static void node_geo_exec(GeoNodeExecParams params)
static void reverse_curve(bke::CurvesGeometry &curves, const fn::FieldContext &field_context, const Field< bool > &selection_field)
void geo_node_type_base(blender::bke::bNodeType *ntype, int type, const char *name, short nclass)
GPU_SHADER_INTERFACE_INFO(overlay_edit_curve_handle_iface, "vert").flat(Type pos vertex_in(1, Type::UINT, "data") .vertex_out(overlay_edit_curve_handle_iface) .geometry_layout(PrimitiveIn Frequency::GEOMETRY storage_buf(1, Qualifier::READ, "uint", "data[]", Frequency::GEOMETRY) .push_constant(Type Frequency::GEOMETRY selection[]
Curves * get_curves_for_write()
void modify_geometry_sets(ForeachSubGeometryCallback callback)
GreasePencil * get_grease_pencil_for_write()
NodeGeometryExecFunction geometry_node_execute
NodeDeclareFunction declare