eAssetLibraryType library_type() const
void on_blend_save_handler_register()
AssetCatalogService & catalog_service() const
AssetLibrary(eAssetLibraryType library_type, StringRef name="", StringRef root_path="")
StringRefNull name() const
StringRefNull root_path() const
OnDiskAssetLibrary(eAssetLibraryType library_type, StringRef name="", StringRef root_path="")
void refresh_catalogs() override