Blender V4.3
RenderEffectThread Struct Reference

Public Attributes

SeqEffectHandlesh
const SeqRenderDatacontext
Sequenceseq
float timeline_frame
float fac
ImBufibuf1
ImBufibuf2
ImBufout
int start_line
int tot_line

Detailed Description

Definition at line 750 of file render.cc.

Member Data Documentation

◆ context

const SeqRenderData* RenderEffectThread::context

◆ fac

float RenderEffectThread::fac

◆ ibuf1

ImBuf* RenderEffectThread::ibuf1

◆ ibuf2

ImBuf * RenderEffectThread::ibuf2

◆ out

ImBuf* RenderEffectThread::out

◆ seq

Sequence* RenderEffectThread::seq

◆ sh

SeqEffectHandle* RenderEffectThread::sh

◆ start_line

int RenderEffectThread::start_line

◆ timeline_frame

float RenderEffectThread::timeline_frame

◆ tot_line

int RenderEffectThread::tot_line

The documentation for this struct was generated from the following file: