load: function(file_name: string, language_name: string): Parser, string Load a parser from a given file
Keep in mind that this includes the .so or .dll extension
On Unix this uses dlopen, on Windows this uses LoadLibrary so if a path without a path separator is given, these functions have their own path's that they will search for your file in.
So if in doubt use a file path like
local my_parser = ltreesitter.load("./my_parser.so", "my_language")
require: function(library_file_name: string, language_name: string): Parser Search ~/.tree-sitter/bin and package.cpath for a parser with the filename library_file_name.so (or .dll on Windows) and try to load the symbol tree_sitter_'language_name'
language_name is optional and will be set to library_file_name if not provided.
So if you want to load a Lua parser from a file named lua.so then use ltreesitter.require("lua")
But if you want to load a Lua parser from a file named parser.so then use ltreesitter.require("parser", "lua")
Like the regular require, this will error if the parser is not found or the symbol couldn't be loaded. Use either pcall or ltreesitter.load to not error out on failure.
local my_parser = ltreesitter.require("my_language")
my_parser:parse_string(...)
-- etc.
Cursor.current_field_name: function(Cursor): string Get the field name of the current node under the cursor
Cursor.current_node: function(Cursor): Node Get the current node under the cursor
Cursor.goto_first_child: function(Cursor): boolean Position the cursor at the first child of the current node
Cursor.goto_first_child_for_byte: function(Cursor, integer): integer Move the given cursor to the first child of its current node that extends
beyond the given byte offset.
Returns the index of the found node, if a node wasn't found, returns nil
Cursor.goto_next_sibling: function(Cursor): boolean Position the cursor at the sibling of the current node
Cursor.goto_parent: function(Cursor): boolean Position the cursor at the parent of the current node
Cursor.reset: function(Cursor, Node) Position the cursor at the given node
Node.child: function(Node, idx: integer): Node Get the node's idx'th child (0-indexed)
Node.child_by_field_name: function(Node, string): Node Get a node's child given a field name
Node.child_count: function(Node): integer Get the number of children a node has
Node.children: function(Node): function(): Node Iterate over a node's children
Node.create_cursor: function(Node): Cursor Create a new cursor at the given node
Node.end_byte: function(Node): integer Get the byte of the source string that the given node ends at
Node.end_point: function(Node): Point Get the row and column of where the given node ends
Node.is_extra: function(Node): boolean Get whether or not the current node is extra
Node.is_missing: function(Node): boolean Get whether or not the current node is missing
Node.is_named: function(Node): boolean Get whether or not the current node is named
Node.name: function(Node): string Returns the name of a given node
print(node) -- => (comment)
print(node:name()) -- => comment
Node.named_child: function(Node, idx: integer): Node Get the node's idx'th named child (0-indexed)
Node.named_child_count: function(Node): integer Get the number of named children a node has
Node.named_children: function(Node): function(): Node Iterate over a node's named children
Node.next_named_sibling: function(Node): Node Get a node's next named sibling
Node.next_sibling: function(Node): Node Get a node's next sibling
Node.prev_named_sibling: function(Node): Node Get a node's previous named sibling
Node.prev_sibling: function(Node): Node Get a node's previous sibling
Node.source: function(Node): string Get the substring of the source that was parsed to create Node
Node.start_byte: function(Node): integer Get the byte of the source string that the given node starts at
Node.start_point: function(Node): Point Get the row and column of where the given node starts
Node.type: function(Node): string Get the type of the given node
Parser.get_ranges: function(Parser): {Range} Get the ranges of text that the parser will include when parsing
Parser.get_version: function(Parser): integer get the api version of the parser's language
Parser.parse_string: function(Parser, string, Tree): Tree Uses the given parser to parse the string
If Tree is provided then it will be used to create a new updated tree
(but it is the responsibility of the programmer to make the correct Tree:edit calls)
Could return nil if the parser has a timeout
Parser.parse_with: function(Parser, reader: function(integer, Point): (string), old_tree: Tree): Tree reader should be a function that takes a byte index
and a Point and returns the text at that point. The
function should return either nil or an empty string
to signal that there is no more text.
A Tree can be provided to reuse parts of it for parsing,
provided the Tree:edit has been called previously
Parser.query: function(Parser, string): Query Create a query out of the given string for the language of the given parser
Parser.set_ranges: function(Parser, {Range}): boolean Sets the ranges that Parser will include when parsing, so you don't have to parse an entire document, but the ranges in the tree will still match the document.
The array of Ranges must satisfy the following relationship: for a positive integer i within the length of ranges: {Range}:
ranges[i].end_byte <= ranges[i + 1].start_byte
Parser.set_timeout: function(Parser, integer) Sets how long the parser is allowed to take in microseconds
Query.capture: function(Query, Node, start: integer | Point, end_: integer | Point): function(): (Node, string) Iterate over the captures of a given query in Node, name pairs.
start and end are optional.
They must be passed together with the same type, describing either two bytes or two points.
If passed, the query will be executed within the range denoted.
If not passed, the default behaviour is to execute the query through the entire range of the node.
local q = parser:query[[ (comment) @my_match ]]
for capture, name in q:capture(node) do
print(capture, name) -- => (comment), "my_match"
end
Query.exec: function(Query, Node, start: integer | Point, end_: integer | Point) Runs a query. That's it. Nothing more, nothing less.
This is intended to be used with the Query.with method and predicates that have side effects,
i.e. for when you would use Query.match or Query.capture, but do nothing in the for loop.
start and end are optional.
They must be passed together with the same type, describing either two bytes or two points.
If passed, the query will be executed within the range denoted.
If not passed, the default behaviour is to execute the query through the entire range of the node.
local parser = ltreesitter.require("teal")
-- grab a node to query against
local root_node = parser:parse_string[[
local x: string = "foo"
local y: string = "bar"
]]:root()
parser
:query[[(
(var_declaration
(var) @var-name
(string) @value)
(#set! @var-name @value)
)]]
:with{["set!"] = function(a, b) _G[a] = b:sub(2, -2) end}
:exec(root_node)
print(x) -- => foo
print(y) -- => bar
Query.match: function(Query, Node, start: integer | Point, end_: integer | Point): function(): Match Iterate over the matches of a given query.
start and end are optional.
They must be passed together with the same type, describing either two bytes or two points.
If passed, the query will be executed within the range denoted.
If not passed, the default behaviour is to execute the query through the entire range of the node.
The match object is a record populated with all the information given by treesitter
type Match = record
id: integer
pattern_index: integer
capture_count: integer
captures: {string:Node|{Node}}
end
(node) @capture-name patterns and (node)? @capture-name patterns),nil or that Node.(node)* @capture-name and (node)+ @capture-name patterns)nil or an array of Node
local q = parser:query[[ (comment) @my_match ]]
for match in q:match(node) do
print(match.captures.my_match)
end
Query.source: function(Query): string Gets the source that the query was initialized with
Query.with: function(Query, {string:function(...: string | Node | {Node}): any...}): Query Creates a new query equipped with predicates defined in the {string:function} map given
Predicates that end in a '?' character will be seen as conditions that must be met for the pattern to be matched.
Predicates that don't will be seen just as functions to be executed given the matches provided.
Additionally, you will not have access to the return values of these functions, if you'd like to keep the results of a computation, make your functions have side-effects to write somewhere you can access.
By default the following predicates are provided.
(#eq? ...) will match if all arguments provided are equal
(#match? text pattern) will match the provided text matches the given pattern. Matches are determined by Lua's standard string.match function.
(#find? text substring) will match if text contains substring. The substring is found with Lua's standard string.find, but the search always starts from the beginning, and pattern matching is disabled. This is equivalent to string.find(text, substring, 0, true)
Example:
The following snippet will match lua functions that have a single LDoc/EmmyLua style comment above them
local parser = ltreesitter.require("lua")
-- grab a node to query against
local root_node = parser:parse_string[[
---@Doc this does stuff
local function stuff_doer()
do_stuff()
end
]]:root()
for match in parser
:query[[(
(comment) @the-comment
.
(function_definition
(function_name) @the-function-name)
(#is_doc_comment? @the-comment)
)]]
:with{
["is_doc_comment?"] = function(str)
return str:sub(1, 4) == "---@"
end
}
:match(root_node)
do
print("Function: " .. match.captures["the-function-name"] .. " has documentation")
print(" " .. match.captures["the-comment"])
end
Tree.copy: function(Tree): Tree Creates a copy of the tree. Tree-sitter recommends to create copies if you are going to use multithreading since tree accesses are not thread-safe, but copying them is cheap and quick
Tree.edit: function(
Tree,
start_byte: integer,
old_end_byte: integer,
new_end_byte: integer,
start_point_row: integer,
start_point_col: integer,
old_end_point_row: integer,
old_end_point_col: integer,
new_end_point_row: integer,
new_end_point_col: integer
) Create an edit to the given tree
Tree.edit_s: function(Tree, TreeEdit) Create an edit to the given tree
Tree.get_changed_ranges: function(old: Tree, new: Tree): {Range} Compare an old syntax tree to a new syntax tree.
This would usually be called right after a set of calls to Tree.edit(_s) and Parser.parse_{string,with}
Tree.root: function(Tree): Node Returns the root node of the given parse tree