1#ifndef ANIMATIONWATER_H_DEFINED
2#define ANIMATIONWATER_H_DEFINED
4#include <Engine/Graphics/Animation.hpp>
5#include <Engine/Helpers/Array2D.hpp>
6#include <Engine/Helpers/Timer.hpp>
15#define HEIGHT_PERCENT(x) \
16 (x * (100/(HEIGHT_MAX - HEIGHT_MIN)))
30 Array2D<int>* buffer1;
31 Array2D<int>* buffer2;
Rules and behavior of the Water animation.