nsnake
Classic snake game for the terminal
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Public Member Functions | Public Attributes | List of all members
ParticleFire Struct Reference

A single particle inside the whole fire. More...

#include <AnimationFire.hpp>

Public Member Functions

 ParticleFire (int intensity=0)
 

Public Attributes

int intensity
 

Detailed Description

A single particle inside the whole fire.

Definition at line 20 of file AnimationFire.hpp.

Constructor & Destructor Documentation

◆ ParticleFire()

ParticleFire::ParticleFire ( int  intensity = 0)
inline

Definition at line 24 of file AnimationFire.hpp.

Member Data Documentation

◆ intensity

int ParticleFire::intensity

Definition at line 22 of file AnimationFire.hpp.


The documentation for this struct was generated from the following file: