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BonoboUINode *
bonobo_ui_node_new (const char *name);
Creates a new node with name name
BonoboUINode * bonobo_ui_node_new_child (BonoboUINode *parent,const char *name);
Create a new node as a child of parent
with name name
BonoboUINode * bonobo_ui_node_copy (BonoboUINode *node,gboolean recursive);
Copy an XML node, if recursive
do a deep copy, otherwise just dup the node itself.
void
bonobo_ui_node_free (BonoboUINode *node);
Frees the memory associated with the node
and unlink it from the tree
void bonobo_ui_node_set_data (BonoboUINode *node,gpointer data);
Associates some user data with the node pointer
gpointer
bonobo_ui_node_get_data (BonoboUINode *node);
Gets user data associated with node
void bonobo_ui_node_set_attr (BonoboUINode *node,const char *name,const char *value);
Set the attribute of name
on node
to value
overriding any
previous values of that attr.
char * bonobo_ui_node_get_attr (BonoboUINode *node,const char *name);
Fetch the value of an attr of name name
from node
see also: bonobo_ui_node_free_string
gboolean bonobo_ui_node_has_attr (BonoboUINode *node,const char *name);
Determines whether the node
has an attribute of name name
void bonobo_ui_node_remove_attr (BonoboUINode *node,const char *name);
remove any attribute with name name
from node
void bonobo_ui_node_add_child (BonoboUINode *parent,BonoboUINode *child);
Add a child
node to the parent
node ( after the other children )
void bonobo_ui_node_insert_before (BonoboUINode *after,BonoboUINode *new_before);
Insert a sibling
before prev_sibling
in a node list
void
bonobo_ui_node_unlink (BonoboUINode *node);
Unlink node
from its tree, ie. disassociate it with its parent
void bonobo_ui_node_replace (BonoboUINode *old_node,BonoboUINode *new_node);
Replace old_node
with new_node
in the tree. old_node
is
left unlinked and floating with its children.
void bonobo_ui_node_set_content (BonoboUINode *node,const char *content);
Set the textual content of node
to content
char *
bonobo_ui_node_get_content (BonoboUINode *node);
see also: bonobo_ui_node_free_string
gboolean
bonobo_ui_node_transparent (BonoboUINode *node);
Determines whether node
is transparent. A node is
transparent if it has no content and either no attributes
or a single 'name' attribute.
void bonobo_ui_node_copy_attrs (const BonoboUINode *src,BonoboUINode *dest);
This function copies all the attributes from src
to dest
effectively cloning the src
node as dest
void
bonobo_ui_node_free_string (char *str);
Frees a string returned by any of the get routines.
void
bonobo_ui_node_strip (BonoboUINode **node);
A compat function for legacy reasons.
char * bonobo_ui_node_to_string (BonoboUINode *node,gboolean recurse);
Convert the node to its XML string representation.
BonoboUINode *
bonobo_ui_node_from_string (const char *str);
Parses a string into an XML tree
BonoboUINode *
bonobo_ui_node_from_file (const char *filename);
Loads and parses the filename into an XML tree