The video stabilization module contains a set of functions and classes that can be used to solve the problem of video stabilization. There are a few methods implemented, most of them are described in the papers [193] and [116] . However, there are some extensions and deviations from the original paper methods.
References
- "Full-Frame Video Stabilization with Motion Inpainting" Yasuyuki Matsushita, Eyal Ofek, Weina Ge, Xiaoou Tang, Senior Member, and Heung-Yeung Shum
- "Auto-Directed Video Stabilization with Robust L1 Optimal Camera Paths" Matthias Grundmann, Vivek Kwatra, Irfan Essa
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| | cv::videostab::ColorInpainter::ColorInpainter (int method=INPAINT_TELEA, double radius=2.) |
| template<typename T> |
| const T & | cv::videostab::at (int idx, const std::vector< T > &items) |
| template<typename T> |
| T & | cv::videostab::at (int idx, std::vector< T > &items) |
| float | cv::videostab::calcBlurriness (const Mat &frame) |
| void | cv::videostab::calcFlowMask (const Mat &flowX, const Mat &flowY, const Mat &errors, float maxError, const Mat &mask0, const Mat &mask1, Mat &flowMask) |
| void | cv::videostab::completeFrameAccordingToFlow (const Mat &flowMask, const Mat &flowX, const Mat &flowY, const Mat &frame1, const Mat &mask1, float distThresh, Mat &frame0, Mat &mask0) |