VTK  9.4.20251007
vtkLightsPass.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
19
20#ifndef vtkLightsPass_h
21#define vtkLightsPass_h
22
23#include "vtkRenderPass.h"
24#include "vtkRenderingOpenGL2Module.h" // For export macro
25#include "vtkWrappingHints.h" // For VTK_MARSHALAUTO
26
27VTK_ABI_NAMESPACE_BEGIN
29
30class VTKRENDERINGOPENGL2_EXPORT VTK_MARSHALAUTO vtkLightsPass : public vtkRenderPass
31{
32public:
33 static vtkLightsPass* New();
35 void PrintSelf(ostream& os, vtkIndent indent) override;
36
41 void Render(const vtkRenderState* s) override;
42
43protected:
48
52 ~vtkLightsPass() override;
53
54private:
55 vtkLightsPass(const vtkLightsPass&) = delete;
56 void operator=(const vtkLightsPass&) = delete;
57};
58
59VTK_ABI_NAMESPACE_END
60#endif
a simple class to control print indentation
Definition vtkIndent.h:29
vtkLightsPass()
Default constructor.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
~vtkLightsPass() override
Destructor.
static vtkLightsPass * New()
OpenGL rendering window.
vtkRenderPass()
Default constructor.
Context in which a vtkRenderPass will render.
#define VTK_MARSHALAUTO