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Blender V4.5
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#include <GPU_material.hh>
Public Attributes | |
| GPUUniformAttr * | next |
| GPUUniformAttr * | prev |
| char | name [68] |
| uint32_t | hash_code |
| bool | use_dupli |
| short | id |
| int | users |
Definition at line 246 of file GPU_material.hh.
| uint32_t GPUUniformAttr::hash_code |
Hash of name[MAX_CUSTOMDATA_LAYER_NAME] + use_dupli.
Definition at line 252 of file GPU_material.hh.
Referenced by gpu_node_graph_add_uniform_attribute(), and GPU_uniform_attribute().
| short GPUUniformAttr::id |
Definition at line 256 of file GPU_material.hh.
Referenced by gpu_node_graph_add_uniform_attribute().
| char GPUUniformAttr::name[68] |
Definition at line 250 of file GPU_material.hh.
Referenced by gpu_node_graph_add_uniform_attribute(), uniform_attr_list_cmp(), and uniform_attr_sort_cmp().
| GPUUniformAttr* GPUUniformAttr::next |
Definition at line 247 of file GPU_material.hh.
Referenced by gpu_node_graph_add_uniform_attribute(), and uniform_attr_list_cmp().
| GPUUniformAttr * GPUUniformAttr::prev |
Definition at line 247 of file GPU_material.hh.
| bool GPUUniformAttr::use_dupli |
Definition at line 253 of file GPU_material.hh.
Referenced by gpu_node_graph_add_uniform_attribute(), uniform_attr_list_cmp(), and uniform_attr_sort_cmp().
| int GPUUniformAttr::users |
Definition at line 257 of file GPU_material.hh.
Referenced by gpu_node_graph_add_uniform_attribute().