Blender
V4.5
source
blender
gpu
opengl
gl_vertex_array.hh
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/* SPDX-FileCopyrightText: 2020 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#include "
GPU_batch.hh
"
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#include "
gl_shader_interface.hh
"
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namespace
blender
{
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namespace
gpu
{
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namespace
GLVertArray
{
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void
update_bindings
(
const
GLuint vao,
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const
Batch *
batch
,
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const
ShaderInterface
*
interface
,
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int
base_instance);
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void
update_bindings
(
const
GLuint vao,
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uint
v_first,
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const
GPUVertFormat
*
format
,
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const
ShaderInterface
*
interface
);
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}
// namespace GLVertArray
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}
// namespace gpu
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}
// namespace blender
uint
unsigned int uint
Definition
BLI_sys_types.h:64
GPU_batch.hh
blender::gpu::ShaderInterface
Definition
gpu_shader_interface.hh:47
gl_shader_interface.hh
batch
struct @064345207361167251075330302113175271221317160336::@113254110077376341056327177062323111323010325277 batch
format
format
Definition
logImageCore.h:35
blender::gpu::GLVertArray
Definition
gl_vertex_array.hh:17
blender::gpu::GLVertArray::update_bindings
void update_bindings(const GLuint vao, const Batch *batch, const ShaderInterface *interface, int base_instance)
Definition
gl_vertex_array.cc:93
blender::gpu
Definition
blf_internal_types.hh:31
blender::interface
Definition
interface_intern.hh:1675
blender
Definition
ANIM_action.hh:36
GPUVertFormat
Definition
GPU_vertex_format.hh:176
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