|
Blender V4.5
|
#include "BLI_math_vector_types.hh"#include "FN_multi_function_builder.hh"#include "NOD_multi_function.hh"#include "RNA_access.hh"#include "UI_interface.hh"#include "UI_resources.hh"#include "GPU_material.hh"#include "node_composite_util.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::nodes |
| namespace | blender::nodes::node_composite_color_spill_cc |
|
static |
Definition at line 185 of file node_composite_color_spill.cc.
References blender::bke::bNodeType::build_multi_function, CMP_NODE_COLOR_SPILL, cmp_node_type_base(), blender::bke::bNodeType::declare, blender::bke::bNodeType::enum_name_legacy, blender::bke::bNodeType::gpu_fn, blender::bke::bNodeType::initfunc, blender::bke::bNodeType::nclass, NODE_CLASS_MATTE, node_copy_standard_storage(), node_free_standard_storage(), blender::bke::node_register_type(), blender::bke::node_type_storage(), blender::bke::bNodeType::ui_description, and blender::bke::bNodeType::ui_name.