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Blender V4.5
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Go to the source code of this file.
Functions | |
| CCL_NAMESPACE_BEGIN ccl_device bool | attribute_bump_map_normal (KernelGlobals kg, ccl_private const ShaderData *sd, float3 f[3]) |
| CCL_NAMESPACE_BEGIN ccl_device bool attribute_bump_map_normal | ( | KernelGlobals | kg, |
| ccl_private const ShaderData * | sd, | ||
| float3 | f[3] ) |
Definition at line 16 of file services_shared.h.
References assert, ccl_device, ccl_private, motion_triangle_smooth_normal(), object_inverse_normal_transform(), PRIMITIVE_MOTION_TRIANGLE, PRIMITIVE_TRIANGLE, SD_BACKFACING, SD_OBJECT_TRANSFORM_APPLIED, SHADER_SMOOTH_NORMAL, and triangle_smooth_normal().
Referenced by get_object_standard_attribute(), and OSLRenderServices::get_object_standard_attribute().