Blender V4.5
LayerAttribute Struct Reference

#include <draw_shader_shared.hh>

Public Attributes

float4 data
uint hash_code
uint buffer_length
uint _pad1
uint _pad2

Detailed Description

Note
we only align to 4 bytes and fetch data manually so make sure C++ compiler gives us the same size.

Definition at line 280 of file draw_shader_shared.hh.

Member Data Documentation

◆ _pad1

uint LayerAttribute::_pad1

Definition at line 284 of file draw_shader_shared.hh.

◆ _pad2

uint LayerAttribute::_pad2

Definition at line 284 of file draw_shader_shared.hh.

◆ buffer_length

uint LayerAttribute::buffer_length

Definition at line 283 of file draw_shader_shared.hh.

◆ data

float4 LayerAttribute::data

Definition at line 281 of file draw_shader_shared.hh.

◆ hash_code

uint LayerAttribute::hash_code

Definition at line 282 of file draw_shader_shared.hh.


The documentation for this struct was generated from the following file: