|
Blender V4.5
|
Variables | |
| const int | gl_VertexID |
| const int | gl_InstanceID |
| const int | gl_BaseVertex |
| const int | gpu_BaseInstance |
| const int | gpu_InstanceIndex |
| float4 | gl_Position = float4(0) |
| float | gl_PointSize = 0 |
| float | gl_ClipDistance [6] = {0} |
| int | gpu_Layer = 0 |
| int | gpu_ViewportIndex = 0 |
|
extern |
| float gl_VertexShader::gl_ClipDistance[6] = {0} |
Definition at line 906 of file gpu_glsl_cpp_stubs.hh.
|
extern |
| float gl_VertexShader::gl_PointSize = 0 |
Definition at line 905 of file gpu_glsl_cpp_stubs.hh.
Definition at line 904 of file gpu_glsl_cpp_stubs.hh.
|
extern |
|
extern |
|
extern |
| int gl_VertexShader::gpu_Layer = 0 |
Definition at line 907 of file gpu_glsl_cpp_stubs.hh.
| int gl_VertexShader::gpu_ViewportIndex = 0 |
Definition at line 908 of file gpu_glsl_cpp_stubs.hh.