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Blender V4.5
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#include <gpu_glsl_cpp_stubs.hh>
Public Types | |
| using | MatT = MatBase<C, R> |
| using | ColT = VecBase<float, R> |
| using | RowT = VecBase<float, C> |
Public Member Functions | |
| const ColT & | operator[] (int) const |
| ColT & | operator[] (int) |
| MatT | operator+ () RET |
| MatT | operator- () RET |
| MatT | operator* (MatT) const RET |
Friends | |
| RowT | operator* (ColT, MatT) RET |
| ColT | operator* (MatT, RowT) RET |
Definition at line 423 of file gpu_glsl_cpp_stubs.hh.
Definition at line 425 of file gpu_glsl_cpp_stubs.hh.
Definition at line 424 of file gpu_glsl_cpp_stubs.hh.
Definition at line 426 of file gpu_glsl_cpp_stubs.hh.
Definition at line 432 of file gpu_glsl_cpp_stubs.hh.
Definition at line 428 of file gpu_glsl_cpp_stubs.hh.