17 const uint fac_offset,
37 const uint input_offset,
38 const uint result_offset)
42 uint use_clamp_result;
43 uint fac_in_stack_offset;
44 uint a_in_stack_offset;
45 uint b_in_stack_offset;
48 input_offset, &fac_in_stack_offset, &a_in_stack_offset, &b_in_stack_offset);
57 if (use_clamp_result) {
66 const uint input_offset,
67 const uint result_offset)
69 uint fac_in_stack_offset;
70 uint a_in_stack_offset;
71 uint b_in_stack_offset;
73 input_offset, &fac_in_stack_offset, &a_in_stack_offset, &b_in_stack_offset);
81 const float result = a * (1 - t) +
b * t;
88 const uint input_offset,
89 const uint result_offset)
92 uint fac_in_stack_offset;
93 uint a_in_stack_offset;
94 uint b_in_stack_offset;
96 input_offset, &use_clamp, &fac_in_stack_offset, &a_in_stack_offset, &b_in_stack_offset);
110 const uint input_offset,
111 const uint result_offset)
114 uint fac_in_stack_offset;
115 uint a_in_stack_offset;
116 uint b_in_stack_offset;
118 input_offset, &use_clamp, &fac_in_stack_offset, &a_in_stack_offset, &b_in_stack_offset);
ccl_device_noinline_cpu float3 svm_mix(NodeMix type, const float t, const float3 c1, const float3 c2)
ccl_device_noinline_cpu float3 svm_mix_clamped_factor(NodeMix type, const float t, const float3 c1, const float3 c2)
ccl_device_inline float stack_load_float(const ccl_private float *stack, const uint a)
ccl_device_inline void stack_store_float(ccl_private float *stack, const uint a, const float f)
ccl_device_inline uint4 read_node(KernelGlobals kg, ccl_private int *const offset)
ccl_device_inline void stack_store_float3(ccl_private float *stack, const uint a, const float3 f)
ccl_device_forceinline void svm_unpack_node_uchar3(const uint i, ccl_private uint *x, ccl_private uint *y, ccl_private uint *z)
ccl_device_forceinline void svm_unpack_node_uchar4(const uint i, ccl_private uint *x, ccl_private uint *y, ccl_private uint *z, ccl_private uint *w)
CCL_NAMESPACE_BEGIN ccl_device_inline float3 stack_load_float3(const ccl_private float *stack, const uint a)
CCL_NAMESPACE_BEGIN struct Options options
const ThreadKernelGlobalsCPU * KernelGlobals
#define ccl_device_noinline
#define CCL_NAMESPACE_END
ccl_device_inline float3 one_float3()
ccl_device_noinline void svm_node_mix_vector(ccl_private ShaderData *sd, ccl_private float *stack, const uint input_offset, const uint result_offset)
ccl_device_noinline void svm_node_mix_float(ccl_private ShaderData *sd, ccl_private float *stack, const uint use_clamp, const uint input_offset, const uint result_offset)
ccl_device_noinline void svm_node_mix_vector_non_uniform(ccl_private ShaderData *sd, ccl_private float *stack, const uint input_offset, const uint result_offset)
CCL_NAMESPACE_BEGIN ccl_device_noinline int svm_node_mix(KernelGlobals kg, ccl_private ShaderData *sd, ccl_private float *stack, const uint fac_offset, const uint c1_offset, const uint c2_offset, int offset)
ccl_device_noinline void svm_node_mix_color(ccl_private ShaderData *sd, ccl_private float *stack, const uint options, const uint input_offset, const uint result_offset)