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Blender V4.5
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#include "MEM_guardedalloc.h"#include "BLI_listbase.h"#include "BLI_math_rotation.h"#include "BLI_math_vector.h"#include "BLI_math_vector_types.hh"#include "BLI_mempool.h"#include "BLI_string.h"#include "BLI_utildefines.h"#include "DNA_camera_types.h"#include "DNA_curveprofile_types.h"#include "DNA_defaults.h"#include "DNA_gpencil_legacy_types.h"#include "DNA_light_types.h"#include "DNA_mask_types.h"#include "DNA_material_types.h"#include "DNA_mesh_types.h"#include "DNA_object_types.h"#include "DNA_scene_types.h"#include "DNA_screen_types.h"#include "DNA_sequence_types.h"#include "DNA_space_types.h"#include "DNA_windowmanager_types.h"#include "DNA_workspace_types.h"#include "DNA_world_types.h"#include "BKE_appdir.hh"#include "BKE_attribute.hh"#include "BKE_brush.hh"#include "BKE_colortools.hh"#include "BKE_curveprofile.h"#include "BKE_customdata.hh"#include "BKE_gpencil_legacy.h"#include "BKE_idprop.hh"#include "BKE_layer.hh"#include "BKE_lib_id.hh"#include "BKE_main.hh"#include "BKE_main_namemap.hh"#include "BKE_material.hh"#include "BKE_mesh.hh"#include "BKE_node_legacy_types.hh"#include "BKE_node_runtime.hh"#include "BKE_node_tree_update.hh"#include "BKE_paint.hh"#include "BKE_screen.hh"#include "BKE_workspace.hh"#include "BLO_readfile.hh"#include "BLT_translation.hh"#include "versioning_common.hh"Go to the source code of this file.
Macros | |
| #define | DNA_DEPRECATED_ALLOW |
| #define | U (*((const UserDef *)&U)) |
Functions | |
| static bool | blo_is_builtin_template (const char *app_template) |
| static void | blo_update_defaults_screen (bScreen *screen, const char *app_template, const char *workspace_name) |
| void | BLO_update_defaults_workspace (WorkSpace *workspace, const char *app_template) |
| static void | blo_update_defaults_scene (Main *bmain, Scene *scene) |
| void | BLO_update_defaults_startup_blend (Main *bmain, const char *app_template) |
This file handles updating the startup.blend, this is used when reading old files.
Unlike regular versioning this makes changes that ensure the startup file has brushes and other presets setup to take advantage of newer features.
To update preference defaults see userdef_default.c.
Definition in file versioning_defaults.cc.
| #define DNA_DEPRECATED_ALLOW |
Definition at line 16 of file versioning_defaults.cc.
| #define U (*((const UserDef *)&U)) |
Definition at line 73 of file versioning_defaults.cc.
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static |
Definition at line 75 of file versioning_defaults.cc.
References app_template, N_, and STR_ELEM.
Referenced by blo_update_defaults_screen(), BLO_update_defaults_startup_blend(), and BLO_update_defaults_workspace().
Definition at line 350 of file versioning_defaults.cc.
References DisplaySafeAreas::action, Sculpt::automasking_boundary_edges_propagation_steps, BKE_curvemap_reset(), BKE_curvemapping_add(), BKE_curvemapping_init(), BKE_curveprofile_add(), BKE_paint_default_curve(), BKE_view_layer_rename(), BLI_findstring(), CD_PROP_FLOAT2, RenderData::cfra, CurveMapping::clipr, CurveMapping::cm, copy_v2_fl2(), copy_v3_v3(), Mesh::corner_data, Mesh::corners_num, GP_Sculpt_Settings::cur_falloff, GP_Sculpt_Settings::cur_primitive, CURVE_PRESET_BELL, CURVE_PRESET_GAUSS, UnifiedPaintSettings::curve_rand_hue, UnifiedPaintSettings::curve_rand_saturation, UnifiedPaintSettings::curve_rand_value, CURVEMAP_SLOPE_POSITIVE, ToolSettings::custom_bevel_profile_preset, CustomData_get_layer_for_write(), CustomData_has_layer(), DEG2RADF, Scene::display, DNA_struct_default_get, Scene::ed, Scene::eevee, RenderData::engine, ListBase::first, UnifiedPaintSettings::flag, Sculpt::flags, ToolSettings::gp_sculpt, Scene::id, IDP_ClearProperty(), IDP_GetProperties(), UnifiedPaintSettings::input_samples, SceneDisplay::light_direction, LISTBASE_FOREACH, M_SQRT1_3, MEM_freeN(), Main::meshes, blender::bke::node_tree_free_embedded_tree(), Scene::nodetree, offsetof, PROF_PRESET_LINE, Scene::r, RE_engine_id_BLENDER_EEVEE_NEXT, UnifiedPaintSettings::rgb, Scene::safe_areas, SCE_PASS_Z, ToolSettings::sculpt, UnifiedPaintSettings::secondary_rgb, SEQ_EDIT_SHOW_MISSING_MEDIA, Editing::show_missing_media_flag, ToolSettings::snap_angle_increment_2d, ToolSettings::snap_angle_increment_2d_precision, ToolSettings::snap_angle_increment_3d, ToolSettings::snap_angle_increment_3d_precision, STRNCPY(), DisplaySafeAreas::title, Scene::toolsettings, ToolSettings::unified_paint_settings, Scene::use_nodes, and Scene::view_layers.
Referenced by BLO_update_defaults_startup_blend().
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static |
Definition at line 83 of file versioning_defaults.cc.
References SpaceAction::ads, ADS_FLAG_SUMMARY_COLLAPSED, app_template, bScreen::areabase, SpaceClip::around, ARRAY_SIZE, View3DShading::background_color, View3DShading::background_type, BKE_appdir_folder_default(), BKE_area_region_panels_free(), MaskSpaceInfo::blend_factor, BLI_freelistN(), blo_is_builtin_template(), SpaceSeq::cache_overlay, View3DShading::cavity_type, View3D::clip_start, View3DShading::color_type, copy_qt_qt(), copy_v3_fl(), FileSelectParams::dir, MaskSpaceInfo::draw_flag, SpaceSeq::draw_flag, View3DOverlay::edit_flag, ELEM, equals_v4v4(), FileSelectParams::file, bDopeSheet::flag, SequencerCacheOverlay::flag, SequencerPreviewOverlay::flag, SequencerTimelineOverlay::flag, SpaceAction::flag, SpaceGraph::flag, SpaceNla::flag, SpaceSeq::flag, View3DShading::flag, View3D::flag2, SpaceText::flags, View3D::gp_flag, View3DOverlay::gpencil_vertex_paint_opacity, i, LISTBASE_FOREACH, MASK_DRAWFLAG_SPLINE, SpaceClip::mask_info, SpaceAction::mode, SpaceImage::mode, View3DOverlay::normals_constant_screen_size, RegionView3D::ofs, View3D::overlay, SpaceFile::params, SpaceSeq::preview_overlay, SpaceSeq::render_size, View3DOverlay::retopology_offset, RGN_FLAG_HIDDEN, RGN_FLAG_HIDDEN_BY_USER, RGN_TYPE_CHANNELS, RGN_TYPE_TOOL_HEADER, RGN_TYPE_TOOL_PROPS, RGN_TYPE_TOOLS, RGN_TYPE_UI, RGN_TYPE_WINDOW, SACTCONT_TIMELINE, SACTION_SHOW_MARKERS, SACTION_SLIDERS, SEQ_CACHE_SHOW, SEQ_CACHE_SHOW_FINAL_OUT, SEQ_DRAW_TRANSFORM_PREVIEW, SEQ_PREVIEW_SHOW_OUTLINE_SELECTED, SEQ_RENDER_SIZE_PROXY_100, SEQ_SHOW_MARKERS, SEQ_SHOW_OVERLAY, SEQ_TIMELINE_SHOW_GRID, SEQ_TIMELINE_SHOW_STRIP_COLOR_TAG, SEQ_TIMELINE_SHOW_STRIP_DURATION, SEQ_TIMELINE_SHOW_STRIP_NAME, SEQ_TIMELINE_SHOW_STRIP_RETIMING, SEQ_TIMELINE_SHOW_STRIP_SOURCE, SEQ_TIMELINE_SHOW_THUMBNAILS, SEQ_TIMELINE_WAVEFORMS_HALF, SEQ_USE_PROXIES, SEQ_ZOOM_TO_FIT, View3D::shading, SpaceText::showlinenrs, SpaceText::showsyntax, SI_MODE_UV, SI_MODE_VIEW, SIPO_SHOW_MARKERS, SNLA_SHOW_MARKERS, SPACE_ACTION, SPACE_CLIP, SPACE_FILE, SPACE_GRAPH, SPACE_IMAGE, SPACE_NLA, SPACE_SEQ, SPACE_TEXT, SPACE_VIEW3D, ST_FIND_WRAP, STR_ELEM, STREQ, STRNCPY(), View3DOverlay::texture_paint_mode_opacity, SpaceSeq::timeline_overlay, SpaceImage::uv_face_opacity, V2D_IS_INIT, V3D_AROUND_CENTER_MEDIAN, V3D_GP_SHOW_EDIT_LINES, V3D_OVERLAY_EDIT_CU_NORMALS, V3D_OVERLAY_EDIT_EDGES_DEPRECATED, V3D_SHADING_BACKGROUND_VIEWPORT, V3D_SHADING_CAVITY_CURVATURE, V3D_SHADING_MATERIAL_COLOR, V3D_SHADING_SINGLE_COLOR, V3D_SHADING_SPECULAR_HIGHLIGHT, V3D_SHOW_ANNOTATION, View3D::vertex_opacity, View3DOverlay::vertex_paint_mode_opacity, RegionView3D::viewquat, View3DOverlay::weight_paint_mode_opacity, View3DShading::wire_color_type, View3DShading::xray_alpha_wire, and zero_v3().
Referenced by BLO_update_defaults_workspace().
| void BLO_update_defaults_startup_blend | ( | Main * | bmain, |
| const char * | app_template ) |
Update defaults in startup.blend, without having to save and embed it.
Definition at line 471 of file versioning_defaults.cc.
References app_template, AUDIO_SYNC, BKE_appdir_folder_id(), BKE_gpencil_material_add(), BKE_gpencil_palette_ensure(), BKE_id_delete(), BKE_libblock_rename(), BKE_main_library_weak_reference_add(), BKE_ntree_update_tag_node_property(), BKE_paint_ensure_from_paintmode(), BKE_workspace_active_layout_for_workspace_get(), BKE_workspace_layout_remove(), BLENDER_SYSTEM_DATAFILES, BLI_findstring(), BLI_mempool_destroy(), blo_is_builtin_template(), blo_update_defaults_scene(), BLO_update_defaults_workspace(), Main::brushes, Main::cameras, CD_GRID_PAINT_MASK, copy_v4_fl(), CustomData_free_layers(), DEG2RADF, DNA_struct_default_get, do_versions_rename_id(), Object::dtx, bGPdata::flag, MaterialGPencilStyle::flag, Paint::flags, GP_DATA_STROKE_PAINTMODE, GP_MATERIAL_MODE_DOT, GP_MATERIAL_MODE_SQUARE, GP_MATERIAL_STROKE_SHOW, ToolSettings::gp_paint, GP_SELECTMODE_STROKE, Material::gp_style, ToolSettings::gpencil_selectmode_edit, bScreen::id, ID_LA, ID_MA, ID_OB, LA_SHAD_RES_ABSOLUTE, Main::lights, LISTBASE_FOREACH, LISTBASE_FOREACH_MUTABLE, MA_BL_TRANSPARENT_SHADOW, Main::materials, ME_REMESH_REPROJECT_ATTRIBUTES, ME_REMESH_REPROJECT_VOLUME, blender::bke::mesh_smooth_set(), Main::meshes, MaterialGPencilStyle::mix_factor, MaterialGPencilStyle::mix_rgba, MaterialGPencilStyle::mode, ID::name, blender::bke::node_find_socket(), OB_GPENCIL_LEGACY, OB_MODE_PAINT_GREASE_PENCIL, OB_USE_GPENCIL_LIGHTS, Main::objects, offsetof, GpPaint::paint, PAINT_SHOW_BRUSH, SCE_FRAME_DROP, Main::scenes, WorkSpaceLayout::screen, Main::screens, SculptGPencil, SET_FLAG_FROM_TEST, SH_NODE_BACKGROUND, SH_NODE_BSDF_PRINCIPLED, SH_NODE_OUTPUT_MATERIAL, SH_NODE_OUTPUT_WORLD, SH_NODE_SUBSURFACE_SCATTERING, Object::shadow_terminator_geometry_offset, Object::shadow_terminator_normal_offset, Object::shadow_terminator_shading_offset, SHD_GLOSSY_MULTI_GGX, SHD_SUBSURFACE_RANDOM_WALK, SOCK_IN, SPACE_OUTLINER, STR_ELEM, STREQ, STRNCPY(), MaterialGPencilStyle::texture_offset, SpaceOutliner::treestore, Object::type, version_cycles_node_socket_float_value(), version_cycles_node_socket_rgba_value(), VertexGPencil, WeightGPencil, Main::wm, WO_USE_SUN_SHADOW, Main::workspaces, and Main::worlds.
Referenced by BKE_blendfile_read_setup_readfile().
| void BLO_update_defaults_workspace | ( | WorkSpace * | workspace, |
| const char * | app_template ) |
Definition at line 310 of file versioning_defaults.cc.
References app_template, bScreen::areabase, BKE_workspace_tool_remove(), BLI_listbase_is_empty(), blo_is_builtin_template(), blo_update_defaults_screen(), copy_v3_fl(), ListBase::first, View3DShading::flag, WorkSpace::id, WorkSpace::layouts, LISTBASE_FOREACH, View3DShading::matcap, ID::name, OB_MODE_PAINT_GREASE_PENCIL, WorkSpace::object_mode, View3D::shading, View3DShading::single_color, SPACE_VIEW3D, STREQ, STRNCPY(), WorkSpace::tools, and V3D_SHADING_CAVITY.
Referenced by BLO_update_defaults_startup_blend(), and workspace_append_activate_exec().