Blender V4.5
blender::nodes::node_composite_map_value_cc Namespace Reference

Functions

static void cmp_node_map_value_declare (NodeDeclarationBuilder &b)
static void node_composit_init_map_value (bNodeTree *, bNode *node)
static void node_composit_buts_map_value (uiLayout *layout, bContext *, PointerRNA *ptr)
static bool get_use_min (const bNode &node)
static bool get_use_max (const bNode &node)
static int node_gpu_material (GPUMaterial *material, bNode *node, bNodeExecData *, GPUNodeStack *inputs, GPUNodeStack *outputs)
template<bool UseMin, bool UseMax>
static float map_value (const float value, const float offset, const float size, const float min, const float max)
static void node_build_multi_function (blender::nodes::NodeMultiFunctionBuilder &builder)

Function Documentation

◆ cmp_node_map_value_declare()

void blender::nodes::node_composite_map_value_cc::cmp_node_map_value_declare ( NodeDeclarationBuilder & b)
static

◆ get_use_max()

bool blender::nodes::node_composite_map_value_cc::get_use_max ( const bNode & node)
static

Definition at line 75 of file node_composite_map_value.cc.

References TEXMAP_CLIP_MAX.

Referenced by node_build_multi_function(), and node_gpu_material().

◆ get_use_min()

bool blender::nodes::node_composite_map_value_cc::get_use_min ( const bNode & node)
static

Definition at line 70 of file node_composite_map_value.cc.

References TEXMAP_CLIP_MIN.

Referenced by node_build_multi_function(), and node_gpu_material().

◆ map_value()

template<bool UseMin, bool UseMax>
float blender::nodes::node_composite_map_value_cc::map_value ( const float value,
const float offset,
const float size,
const float min,
const float max )
static

Definition at line 105 of file node_composite_map_value.cc.

References max, min, result, and size().

Referenced by node_build_multi_function().

◆ node_build_multi_function()

◆ node_composit_buts_map_value()

void blender::nodes::node_composite_map_value_cc::node_composit_buts_map_value ( uiLayout * layout,
bContext * ,
PointerRNA * ptr )
static

◆ node_composit_init_map_value()

void blender::nodes::node_composite_map_value_cc::node_composit_init_map_value ( bNodeTree * ,
bNode * node )
static

◆ node_gpu_material()

int blender::nodes::node_composite_map_value_cc::node_gpu_material ( GPUMaterial * material,
bNode * node,
bNodeExecData * ,
GPUNodeStack * inputs,
GPUNodeStack * outputs )
static