Blender V4.5
FX_shader_shadow.cc
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1/* SPDX-FileCopyrightText: 2018 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
8
9#include "DNA_screen_types.h"
10
11#include "BLI_utildefines.h"
12
13#include "BLT_translation.hh"
14
15#include "BKE_context.hh"
16#include "BKE_lib_query.hh"
17#include "BKE_modifier.hh"
18#include "BKE_screen.hh"
19#include "BKE_shader_fx.h"
20
21#include "UI_interface.hh"
22#include "UI_resources.hh"
23
24#include "RNA_access.hh"
25
26#include "FX_shader_types.h"
27#include "FX_ui_common.h"
28
30
31static void init_data(ShaderFxData *md)
32{
34 gpfx->rotation = 0.0f;
35 ARRAY_SET_ITEMS(gpfx->offset, 15, 20);
36 ARRAY_SET_ITEMS(gpfx->scale, 1.0f, 1.0f);
37 ARRAY_SET_ITEMS(gpfx->shadow_rgba, 0.0f, 0.0f, 0.0f, 0.8f);
38
39 gpfx->amplitude = 10.0f;
40 gpfx->period = 20.0f;
41 gpfx->phase = 0.0f;
42 gpfx->orientation = 1;
43
44 ARRAY_SET_ITEMS(gpfx->blur, 5, 5);
45 gpfx->samples = 2;
46
47 gpfx->object = nullptr;
48}
49
50static void copy_data(const ShaderFxData *md, ShaderFxData *target)
51{
53}
54
56{
58 if (fxd->object != nullptr) {
59 DEG_add_object_relation(ctx->node, fxd->object, DEG_OB_COMP_TRANSFORM, "Shadow ShaderFx");
60 }
61 DEG_add_object_relation(ctx->node, ctx->object, DEG_OB_COMP_TRANSFORM, "Shadow ShaderFx");
62}
63
64static bool is_disabled(ShaderFxData *fx, bool /*use_render_params*/)
65{
67
68 return (!fxd->object) && (fxd->flag & FX_SHADOW_USE_OBJECT);
69}
70
71static void foreach_ID_link(ShaderFxData *fx, Object *ob, IDWalkFunc walk, void *user_data)
72{
74
75 walk(user_data, ob, (ID **)&fxd->object, IDWALK_CB_NOP);
76}
77
78static void panel_draw(const bContext * /*C*/, Panel *panel)
79{
80 uiLayout *row, *col;
81 uiLayout *layout = panel->layout;
82
84
85 uiLayoutSetPropSep(layout, true);
86
87 layout->prop(ptr, "shadow_color", UI_ITEM_NONE, std::nullopt, ICON_NONE);
88
89 /* Add the X, Y labels manually because size is a #PROP_PIXEL. */
90 col = &layout->column(true);
91 PropertyRNA *prop = RNA_struct_find_property(ptr, "offset");
92 col->prop(ptr, prop, 0, 0, UI_ITEM_NONE, IFACE_("Offset X"), ICON_NONE);
93 col->prop(ptr, prop, 1, 0, UI_ITEM_NONE, IFACE_("Y"), ICON_NONE);
94
95 layout->prop(ptr, "scale", UI_ITEM_NONE, std::nullopt, ICON_NONE);
96 layout->prop(ptr, "rotation", UI_ITEM_NONE, std::nullopt, ICON_NONE);
97
98 row = &layout->row(true, IFACE_("Object Pivot"));
99 row->prop(ptr, "use_object", UI_ITEM_NONE, "", ICON_NONE);
100 row->prop(ptr, "object", UI_ITEM_NONE, "", ICON_NONE);
101
102 shaderfx_panel_end(layout, ptr);
103}
104
105static void blur_panel_draw(const bContext * /*C*/, Panel *panel)
106{
107 uiLayout *col;
108 uiLayout *layout = panel->layout;
109
111
112 uiLayoutSetPropSep(layout, true);
113
114 /* Add the X, Y labels manually because size is a #PROP_PIXEL. */
115 col = &layout->column(true);
117 col->prop(ptr, prop, 0, 0, UI_ITEM_NONE, IFACE_("Blur X"), ICON_NONE);
118 col->prop(ptr, prop, 1, 0, UI_ITEM_NONE, IFACE_("Y"), ICON_NONE);
119
120 layout->prop(ptr, "samples", UI_ITEM_NONE, std::nullopt, ICON_NONE);
121}
122
123static void wave_header_draw(const bContext * /*C*/, Panel *panel)
124{
125 uiLayout *layout = panel->layout;
126
128
129 layout->prop(ptr, "use_wave", UI_ITEM_NONE, IFACE_("Wave Effect"), ICON_NONE);
130}
131
132static void wave_panel_draw(const bContext * /*C*/, Panel *panel)
133{
134 uiLayout *layout = panel->layout;
135
137
138 uiLayoutSetPropSep(layout, true);
139
140 uiLayoutSetActive(layout, RNA_boolean_get(ptr, "use_wave"));
141
142 layout->prop(ptr, "orientation", UI_ITEM_R_EXPAND, std::nullopt, ICON_NONE);
143 layout->prop(ptr, "amplitude", UI_ITEM_NONE, std::nullopt, ICON_NONE);
144 layout->prop(ptr, "period", UI_ITEM_NONE, std::nullopt, ICON_NONE);
145 layout->prop(ptr, "phase", UI_ITEM_NONE, std::nullopt, ICON_NONE);
146}
147
148static void panel_register(ARegionType *region_type)
149{
151 shaderfx_subpanel_register(region_type, "blur", "Blur", nullptr, blur_panel_draw, panel_type);
153 region_type, "wave", "", wave_header_draw, wave_panel_draw, panel_type);
154}
155
157 /*name*/ N_("Shadow"),
158 /*struct_name*/ "ShadowShaderFxData",
159 /*struct_size*/ sizeof(ShadowShaderFxData),
161 /*flags*/ ShaderFxTypeFlag(0),
162
163 /*copy_data*/ copy_data,
164
165 /*init_data*/ init_data,
166 /*free_data*/ nullptr,
167 /*is_disabled*/ is_disabled,
168 /*update_depsgraph*/ update_depsgraph,
169 /*depends_on_time*/ nullptr,
170 /*foreach_ID_link*/ foreach_ID_link,
171 /*panel_register*/ panel_register,
172};
@ IDWALK_CB_NOP
void(*)(void *user_data, Object *ob, ID **idpoin, LibraryForeachIDCallbackFlag cb_flag) IDWalkFunc
@ eShaderFxType_GpencilType
void BKE_shaderfx_copydata_generic(const struct ShaderFxData *fx_src, struct ShaderFxData *fx_dst)
ShaderFxTypeFlag
#define ARRAY_SET_ITEMS(...)
#define IFACE_(msgid)
void DEG_add_object_relation(DepsNodeHandle *node_handle, Object *object, eDepsObjectComponentType component, const char *description)
@ DEG_OB_COMP_TRANSFORM
@ FX_SHADOW_USE_OBJECT
@ eShaderFxType_Shadow
static void blur_panel_draw(const bContext *, Panel *panel)
static void wave_panel_draw(const bContext *, Panel *panel)
static void panel_register(ARegionType *region_type)
static void blur_panel_draw(const bContext *, Panel *panel)
static void foreach_ID_link(ShaderFxData *fx, Object *ob, IDWalkFunc walk, void *user_data)
static void update_depsgraph(ShaderFxData *fx, const ModifierUpdateDepsgraphContext *ctx)
static void panel_draw(const bContext *, Panel *panel)
static void init_data(ShaderFxData *md)
static void copy_data(const ShaderFxData *md, ShaderFxData *target)
static void wave_header_draw(const bContext *, Panel *panel)
ShaderFxTypeInfo shaderfx_Type_Shadow
PanelType * shaderfx_subpanel_register(ARegionType *region_type, const char *name, const char *label, PanelDrawFn draw_header, PanelDrawFn draw, PanelType *parent)
PanelType * shaderfx_panel_register(ARegionType *region_type, ShaderFxType type, PanelDrawFn draw)
void shaderfx_panel_end(uiLayout *layout, PointerRNA *ptr)
PointerRNA * shaderfx_panel_get_property_pointers(Panel *panel, PointerRNA *r_ob_ptr)
static bool is_disabled
static void init_data(ModifierData *md)
static void panel_register(ARegionType *region_type)
static void panel_draw(const bContext *, Panel *panel)
static void foreach_ID_link(ModifierData *md, Object *ob, IDWalkFunc walk, void *user_data)
static void copy_data(const ModifierData *md, ModifierData *target, const int flag)
@ UI_ITEM_R_EXPAND
void uiLayoutSetActive(uiLayout *layout, bool active)
void uiLayoutSetPropSep(uiLayout *layout, bool is_sep)
#define UI_ITEM_NONE
uint col
static void update_depsgraph(tGraphSliderOp *gso)
PropertyRNA * RNA_struct_find_property(PointerRNA *ptr, const char *identifier)
bool RNA_boolean_get(PointerRNA *ptr, const char *name)
Definition DNA_ID.h:404
struct uiLayout * layout
uiLayout & column(bool align)
uiLayout & row(bool align)
void prop(PointerRNA *ptr, PropertyRNA *prop, int index, int value, eUI_Item_Flag flag, std::optional< blender::StringRef > name_opt, int icon, std::optional< blender::StringRef > placeholder=std::nullopt)
#define N_(msgid)
PointerRNA * ptr
Definition wm_files.cc:4226