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Blender V4.5
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#include <eevee_shader_shared.hh>
Public Attributes | |
| int | ray_count |
| int | step_count |
| float | film_pixel_radius |
| bool32_t | use_jitter |
Definition at line 1632 of file eevee_shader_shared.hh.
| float blender::eevee::ShadowSceneData::film_pixel_radius |
Definition at line 1638 of file eevee_shader_shared.hh.
| int blender::eevee::ShadowSceneData::ray_count |
Definition at line 1634 of file eevee_shader_shared.hh.
Referenced by blender::eevee::DeferredLayer::end_sync().
| int blender::eevee::ShadowSceneData::step_count |
Definition at line 1636 of file eevee_shader_shared.hh.
Referenced by blender::eevee::DeferredLayer::end_sync().
| bool32_t blender::eevee::ShadowSceneData::use_jitter |
Definition at line 1640 of file eevee_shader_shared.hh.
Referenced by blender::eevee::Light::sync().