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libmv
multiview
resection.h
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// Copyright (c) 2009 libmv authors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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// Compute the projection matrix from a set of 3D points X and their
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// projections x = PX in 2D. This is useful if a point cloud is reconstructed.
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//
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// Algorithm is the standard DLT as described in Hartley & Zisserman, page 179.
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#ifndef LIBMV_MULTIVIEW_RESECTION_H
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#define LIBMV_MULTIVIEW_RESECTION_H
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#include "
libmv/logging/logging.h
"
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#include "
libmv/numeric/numeric.h
"
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namespace
libmv
{
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namespace
resection
{
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// x's are 2D image coordinates, (x,y,1), and X's are homogeneous four vectors.
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template
<
typename
T>
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void
Resection
(
const
Matrix<T, 2, Dynamic>
&
x
,
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const
Matrix<T, 4, Dynamic>
&
X
,
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Matrix<T, 3, 4>
*
P
) {
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int
N
=
x
.cols();
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assert
(
X
.cols() ==
N
);
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Matrix<T, Dynamic, 12>
design(2 *
N
, 12);
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design.setZero();
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for
(
int
i
= 0;
i
<
N
;
i
++) {
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T
xi =
x
(0,
i
);
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T
yi =
x
(1,
i
);
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// See equation (7.2) on page 179 of H&Z.
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design.template block<1, 4>(2 *
i
, 4) = -
X
.col(
i
).transpose();
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design.template block<1, 4>(2 *
i
, 8) = yi *
X
.col(
i
).transpose();
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design.template block<1, 4>(2 *
i
+ 1, 0) =
X
.col(
i
).transpose();
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design.template block<1, 4>(2 *
i
+ 1, 8) = -xi *
X
.col(
i
).transpose();
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}
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Matrix<T, 12, 1>
p;
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Nullspace
(&design, &p);
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reshape
(p, 3, 4,
P
);
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}
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}
// namespace resection
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}
// namespace libmv
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#endif
// LIBMV_MULTIVIEW_RESECTION_H
x
x
Definition
BLI_expr_pylike_eval_test.cc:345
Matrix
float[4][4] Matrix
Definition
BlenderTypes.h:14
X
#define X
Definition
GeomUtils.cpp:204
assert
#define assert(assertion)
Definition
gpu_glsl_cpp_stubs.hh:31
logging.h
N
#define N
Definition
mball_tessellate.cc:275
T
#define T
Definition
mball_tessellate.cc:274
libmv::resection
Definition
resection.h:33
libmv::resection::Resection
void Resection(const Matrix< T, 2, Dynamic > &x, const Matrix< T, 4, Dynamic > &X, Matrix< T, 3, 4 > *P)
Definition
resection.h:37
libmv
Definition
libmv/autotrack/autotrack.h:30
libmv::Nullspace
double Nullspace(TMat *A, TVec *nullspace)
Definition
numeric.h:161
libmv::reshape
void reshape(const TMat &a, int rows, int cols, TDest *b)
Definition
numeric.h:446
numeric.h
i
i
Definition
text_draw.cc:230
P
#define P
Definition
uvedit_clipboard_graph_iso.cc:24
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