Blender V4.5
node_composite_transform.cc
Go to the documentation of this file.
1/* SPDX-FileCopyrightText: 2011 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
8
9#include "BLI_assert.h"
11#include "BLI_math_matrix.hh"
12
13#include "UI_interface.hh"
14#include "UI_resources.hh"
15
16#include "COM_node_operation.hh"
17
19
20/* **************** Transform ******************** */
21
23
25{
26 b.add_input<decl::Color>("Image")
27 .default_value({0.8f, 0.8f, 0.8f, 1.0f})
28 .compositor_domain_priority(0)
30 b.add_input<decl::Float>("X")
31 .default_value(0.0f)
32 .min(-10000.0f)
33 .max(10000.0f)
35 b.add_input<decl::Float>("Y")
36 .default_value(0.0f)
37 .min(-10000.0f)
38 .max(10000.0f)
40 b.add_input<decl::Float>("Angle")
41 .default_value(0.0f)
42 .min(-10000.0f)
43 .max(10000.0f)
45 .compositor_expects_single_value();
46 b.add_input<decl::Float>("Scale")
47 .default_value(1.0f)
48 .min(0.0001f)
49 .max(CMP_SCALE_MAX)
51 b.add_output<decl::Color>("Image");
52}
53
55{
56 layout->prop(ptr, "filter_type", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
57}
58
59using namespace blender::compositor;
60
62 public:
64
65 void execute() override
66 {
67 const float2 translation = float2(this->get_input("X").get_single_value_default(0.0f),
68 this->get_input("Y").get_single_value_default(0.0f));
69 const math::AngleRadian rotation = this->get_input("Angle").get_single_value_default(0.0f);
70 const float2 scale = float2(this->get_input("Scale").get_single_value_default(1.0f));
71 const float3x3 transformation = math::from_loc_rot_scale<float3x3>(
72 translation, rotation, scale);
73
74 const Result &input = this->get_input("Image");
75 Result &output = this->get_result("Image");
76 output.share_data(input);
77 output.transform(transformation);
78 output.get_realization_options().interpolation = this->get_interpolation();
79 }
80
95};
96
98{
99 return new TransformOperation(context, node);
100}
101
102} // namespace blender::nodes::node_composite_transform_cc
103
105{
107
108 static blender::bke::bNodeType ntype;
109
110 cmp_node_type_base(&ntype, "CompositorNodeTransform", CMP_NODE_TRANSFORM);
111 ntype.ui_name = "Transform";
112 ntype.ui_description = "Scale, translate and rotate an image";
113 ntype.enum_name_legacy = "TRANSFORM";
115 ntype.declare = file_ns::cmp_node_transform_declare;
116 ntype.draw_buttons = file_ns::node_composit_buts_transform;
117 ntype.get_compositor_operation = file_ns::get_compositor_operation;
118
120}
#define NODE_CLASS_DISTORT
Definition BKE_node.hh:441
#define CMP_NODE_TRANSFORM
#define BLI_assert_unreachable()
Definition BLI_assert.h:93
CMPNodeInterpolation
@ CMP_NODE_INTERPOLATION_NEAREST
@ CMP_NODE_INTERPOLATION_BILINEAR
@ CMP_NODE_INTERPOLATION_BICUBIC
#define NOD_REGISTER_NODE(REGISTER_FUNC)
@ PROP_ANGLE
Definition RNA_types.hh:240
@ UI_ITEM_R_SPLIT_EMPTY_NAME
NodeOperation(Context &context, DNode node)
Result & get_result(StringRef identifier)
Definition operation.cc:39
Result & get_input(StringRef identifier) const
Definition operation.cc:138
void share_data(const Result &source)
Definition result.cc:401
T get_single_value_default(const T &default_value) const
const CompositorInputRealizationMode & compositor_realization_mode() const
#define input
#define output
void node_register_type(bNodeType &ntype)
Definition node.cc:2748
AngleRadianBase< float > AngleRadian
MatT from_loc_rot_scale(const typename MatT::loc_type &location, const RotationT &rotation, const VecBase< typename MatT::base_type, ScaleDim > &scale)
static NodeOperation * get_compositor_operation(Context &context, DNode node)
static void cmp_node_transform_declare(NodeDeclarationBuilder &b)
static void node_composit_buts_transform(uiLayout *layout, bContext *, PointerRNA *ptr)
VecBase< float, 2 > float2
MatBase< float, 3, 3 > float3x3
static void register_node_type_cmp_transform()
void cmp_node_type_base(blender::bke::bNodeType *ntype, std::string idname, const std::optional< int16_t > legacy_type)
#define CMP_SCALE_MAX
Defines a node type.
Definition BKE_node.hh:226
std::string ui_description
Definition BKE_node.hh:232
NodeGetCompositorOperationFunction get_compositor_operation
Definition BKE_node.hh:336
const char * enum_name_legacy
Definition BKE_node.hh:235
void(* draw_buttons)(uiLayout *, bContext *C, PointerRNA *ptr)
Definition BKE_node.hh:247
NodeDeclareFunction declare
Definition BKE_node.hh:355
void prop(PointerRNA *ptr, PropertyRNA *prop, int index, int value, eUI_Item_Flag flag, std::optional< blender::StringRef > name_opt, int icon, std::optional< blender::StringRef > placeholder=std::nullopt)
PointerRNA * ptr
Definition wm_files.cc:4226