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Blender V4.5
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#include <GHOST_Types.h>
Public Attributes | |
| int | flags |
| GHOST_TDrawingContextType | context_type |
| GHOST_GPUDevice | preferred_device |
Definition at line 736 of file GHOST_Types.h.
| GHOST_TDrawingContextType GHOST_GPUSettings::context_type |
Definition at line 738 of file GHOST_Types.h.
Referenced by Application::Application(), GHOST_SystemCocoa::createOffscreenContext(), GHOST_SystemHeadless::createOffscreenContext(), GHOST_SystemSDL::createOffscreenContext(), GHOST_SystemWayland::createOffscreenContext(), GHOST_SystemWin32::createOffscreenContext(), GHOST_SystemX11::createOffscreenContext(), GHOST_SystemCocoa::createWindow(), GHOST_SystemHeadless::createWindow(), GHOST_SystemWayland::createWindow(), GHOST_SystemWin32::createWindow(), GHOST_SystemX11::createWindow(), blender::gpu::GPUSecondaryContext::GPUSecondaryContext(), playanim_window_open(), blender::gpu::GPUTest::SetUpTestSuite(), WM_system_gpu_context_create(), and wm_window_ghostwindow_add().
| int GHOST_GPUSettings::flags |
Definition at line 737 of file GHOST_Types.h.
Referenced by GHOST_SystemCocoa::createOffscreenContext(), GHOST_SystemHeadless::createOffscreenContext(), GHOST_SystemWayland::createOffscreenContext(), GHOST_SystemWin32::createOffscreenContext(), GHOST_SystemX11::createOffscreenContext(), GHOST_SystemCocoa::createWindow(), GHOST_SystemHeadless::createWindow(), GHOST_SystemWayland::createWindow(), GHOST_SystemWin32::createWindow(), GHOST_SystemX11::createWindow(), blender::gpu::GPUSecondaryContext::GPUSecondaryContext(), blender::gpu::GPUTest::SetUpTestSuite(), WM_system_gpu_context_create(), and wm_window_ghostwindow_add().
| GHOST_GPUDevice GHOST_GPUSettings::preferred_device |
Definition at line 739 of file GHOST_Types.h.
Referenced by GHOST_SystemCocoa::createOffscreenContext(), GHOST_SystemHeadless::createOffscreenContext(), GHOST_SystemWayland::createOffscreenContext(), GHOST_SystemWin32::createOffscreenContext(), GHOST_SystemX11::createOffscreenContext(), GHOST_SystemCocoa::createWindow(), GHOST_SystemWayland::createWindow(), GHOST_SystemWin32::createWindow(), GHOST_SystemX11::createWindow(), blender::gpu::GPUSecondaryContext::GPUSecondaryContext(), playanim_window_open(), WM_system_gpu_context_create(), and wm_window_ghostwindow_add().