Blender V4.5
DefaultFramebufferList Struct Reference

#include <draw_view_data.hh>

Public Attributes

GPUFrameBuffer * default_fb
GPUFrameBuffer * overlay_fb
GPUFrameBuffer * in_front_fb
GPUFrameBuffer * color_only_fb
GPUFrameBuffer * depth_only_fb
GPUFrameBuffer * overlay_only_fb

Detailed Description

Buffer and textures used by the viewport by default.

Definition at line 43 of file draw_view_data.hh.

Member Data Documentation

◆ color_only_fb

GPUFrameBuffer* DefaultFramebufferList::color_only_fb

◆ default_fb

◆ depth_only_fb

GPUFrameBuffer* DefaultFramebufferList::depth_only_fb

◆ in_front_fb

GPUFrameBuffer* DefaultFramebufferList::in_front_fb

◆ overlay_fb

GPUFrameBuffer* DefaultFramebufferList::overlay_fb

◆ overlay_only_fb

GPUFrameBuffer* DefaultFramebufferList::overlay_only_fb

Definition at line 49 of file draw_view_data.hh.

Referenced by DRW_view_data_default_lists_from_viewport().


The documentation for this struct was generated from the following file: