Blender V4.5
ID_Runtime Struct Reference

#include <DNA_ID.h>

Public Attributes

ID_Runtime_Remap remap
struct Depsgraph * depsgraph
struct ID_Readfile_Datareadfile_data

Detailed Description

Definition at line 388 of file DNA_ID.h.

Member Data Documentation

◆ depsgraph

struct Depsgraph* ID_Runtime::depsgraph

The depsgraph that owns this data block. This is only set on data-blocks which are copied-on-eval by the depsgraph. Additional data-blocks created during depsgraph evaluation are not owned by any specific depsgraph and thus this pointer is null for those.

Definition at line 395 of file DNA_ID.h.

Referenced by blender::deg::deg_tag_eval_copy_id().

◆ readfile_data

struct ID_Readfile_Data* ID_Runtime::readfile_data

This data is only allocated & used during the readfile process. After that, the memory is freed and the pointer set to nullptr.

Definition at line 401 of file DNA_ID.h.

Referenced by read_library_linked_ids(), and blender::animrig::versioning::tag_action_user_for_slotted_actions_conversion().

◆ remap


The documentation for this struct was generated from the following file: