Blender V4.5
ParticleEditSettings Struct Reference

#include <DNA_scene_types.h>

Public Attributes

short flag
short totrekey
short totaddkey
short brushtype
ParticleBrushData brush [7]
void * paintcursor
float emitterdist
char _pad0 [4]
int selectmode
int edittype
int draw_step
int fade_frames
struct SceneScenescene
struct Objectobject
struct Objectshape_object

Detailed Description

Particle Edit Mode Settings.

Definition at line 1184 of file DNA_scene_types.h.

Member Data Documentation

◆ _pad0

char ParticleEditSettings::_pad0[4]

Definition at line 1195 of file DNA_scene_types.h.

◆ brush

◆ brushtype

◆ draw_step

int ParticleEditSettings::draw_step

◆ edittype

int ParticleEditSettings::edittype

Definition at line 1198 of file DNA_scene_types.h.

Referenced by pe_get_current().

◆ emitterdist

float ParticleEditSettings::emitterdist

Definition at line 1194 of file DNA_scene_types.h.

Referenced by blo_do_versions_pre250(), and pe_deflect_emitter().

◆ fade_frames

int ParticleEditSettings::fade_frames

Definition at line 1200 of file DNA_scene_types.h.

Referenced by PE_hide_keys_time().

◆ flag

◆ object

struct Object* ParticleEditSettings::object

◆ paintcursor

void* ParticleEditSettings::paintcursor

Runtime.

Definition at line 1192 of file DNA_scene_types.h.

Referenced by BKE_toolsettings_copy(), scene_blend_read_data(), and toggle_particle_cursor().

◆ scene

struct SceneScene* ParticleEditSettings::scene

◆ selectmode

◆ shape_object

struct Object* ParticleEditSettings::shape_object

◆ totaddkey

short ParticleEditSettings::totaddkey

Definition at line 1187 of file DNA_scene_types.h.

Referenced by blo_do_versions_pre250(), and brush_add().

◆ totrekey

short ParticleEditSettings::totrekey

Definition at line 1186 of file DNA_scene_types.h.

Referenced by blo_do_versions_pre250().


The documentation for this struct was generated from the following file: